Assassin’s Creed III – The Tyranny Of King Washington – Project Details

2013
ASSASSIN'S CREED III - THE TYRANNY OF KING WASHINGTON, 2013, Created by Ubisoft

VIDEO GAME CREDITS

Music Composed & Produced by Lorne Balfe

Music Designer: Christian Pacaud
Music Production Coordinator: Kelly Johnson
Additional Music & Arrangements by Max Aruj, Andrew Christie, Gary Dworetsky & Dieter Hartmann
Music Production Services: Steve Kofsky
Score Preparation by William Marriot
Digital Instrument Design: Mark Wherry
Uilleann Pipes: Troy Donockley
Supervising Orchestrators: Bruce Fowler & Walt Fowler
Orchestrators: Yvonne S. Moriarty, Kevin Kaska, Carl Rydlund & Ed Neumeister
Copyist: Booker White
Music Mixed & Mastered by Daniel Kresco
Assistant Engineers: John Chapman & Peter Nelson
Music Recorded & Mixed at Remote Control Productions
Studio Manager: Czarina Russell
Conductor: David Hernando Rico
Recording Technician: Martin Roller

Assassin’s Creed III – The Tyranny Of King Washington

Assassin’s Creed III – The Tyranny Of King Washington

2013 98'27
Release date : 04/23/2013
BOOKLET CREDITS

Music Composed & Produced by Lorne Balfe

Music Production Services: Steve Kofsky
Music Production Coordinator: Kelly Johnson
Additional Music & Arrangements by Max Aruj, Andrew Christie, Gary Dworetsky & Dieter Hartmann

Score Preparation by William Marriot
Digital Instrument Design: Mark Wherry
Uilleann Pipes: Troy Donockley
Supervising Orchestrators: Bruce Fowler & Walt Fowler
Orchestrators: Yvonne S. Moriarty, Kevin Kaska, Carl Rydlund & Ed Neumeister
Copyist: Booker White
Music Mixed & Mastered by Daniel Kresco
Assistant Engineers: John Chapman & Peter Nelson
Music Recorded & Mixed at Remote Control Productions
Studio Manager: Czarina Russell
Music Production Services Provided by 14th Street Music

Bratislava Symphony Orchestra
Conductor: David Hernando Rico
Recording Technician: Martin Roller

Ubisoft Quebec Studio
VP General Studio Manager: Nicolas Rioux
Executive Director of Operations: Patrick Klaus
HR Director: Kathleen Parent
Director of Production: Valérie Henaire
Game Director: Marc-Alexis Côté
Associate Producers: Marie-Pierre Oyotte & Mathieu Casgrain
Director of Audio Services: Aurélien Baguerre
Music Design Specialist: Christian Pacaud
Marketing Product Manager: Jessica Crockett
Visual Artist: Martin Rousseau

Ubisoft Music

Worldwide Music Director: Didier Lord
Music Business & Publishing Director: Jeremy Blechet
Music Label Marketing Manager: Elodie Sok

Lorne Balfe would like to thank:
Steve Kofsky, Aurélien Baguerre, Christian Pacaud, Kelly Johnson, Max Aruj, Gary Dworetsky, Andrew Christie, Daniel Kresco, The Bratislava Symphony Orchestra, Amos Newman, Bradley Rainey, Darell Alexander, Christopher Gutch at Cool Music Ltd., Nina Poulsson, David Balfe & Eva Balfe

Special Thanks
Nancy Larocque, Jerome Angelot, Steve Blezy, Jonathan Magnan, Simon Paris, Arnaud Libeyre, Antoine Guertin, Frederic Vekeman-Julien, Greig Newby, Michael Filion, Benedict Ouimet & Dominique Joory-Lapointe

01 – Assassin’s Creed III Main Theme (Wall Of Sound Remix) (3:08) 
02 – Ratonhnhaké Ton (2:30) 
03 – The Tyrant (3:20) 
04 – Frozen (2:56) 
05 – Solitude (1:38) 
06 – Frontier At Arms (3:19) 
07 – Winter’s Grasp (3:10) 
08 – You Must Succeed (2:16) 
09 – Seekers (1:29) 
10 – Tracking The Prey (2:54) 
11 – Against All Odds (2:35) 
12 – He Is Our Beacon (2:01) 
13 – The Betrayal (3:35) 
14 – Swift And Silent (2:31) 
15 – Rooftop Chase (2:28) 
16 – Dark Alleys (2:07) 
17 – The Key (2:15) 
18 – Escape Artist (1:50) 
19 – Closed City (2:19) 
20 – Helpless (2:26) 
21 – The Ruse (2:48) 
22 – Nightmares (2:21) 
23 – The Redemption (2:55) 
24 – Fallen Warriors (2:35) 
25 – Wolf In Sheep’s Clothing (1:11) 
26 – Taking Up Arms (1:39) 
27 – The True Rulers (1:21) 
28 – Risking Everything (2:12) 
29 – Alone Against All (2:53) 
30 – Unwavering Resolve (1:41) 
31 – Laying Up The Trap (1:00) 
32 – The Will To Endure (2:19) 
33 – King Washington (3:37) 
34 – Ghost Trail (2:31) 
35 – Duel At Dawn (2:17) 
36 – Man With The Wolf Hood (2:23) 
37 – The Betrayal (Alternate Version) (3:35) 
38 – The Redemption (Alternate Version) (2:54) 
39 – King Washington (Alternate Version) (3:37) 
40 – King Washington (Revisited Version) (1:49) 

10 Comments

  1. MacArthur August 24, 2013 at 10:58 pm

    I know google but I read books you can't trust everything on google. Go read a book.

  2. Macejko August 24, 2013 at 8:05 pm

    Are you aware of a magic tool known as Google?

  3. MacArthur August 24, 2013 at 7:27 am

    Cause if it turns out that washington is a hero figure at the end it would be fantastic news for me

  4. MacArthur August 24, 2013 at 7:23 am

    cause some people who would wish to destroy this country would love people to believe that.

  5. Areozz August 24, 2013 at 4:27 am

    I think this is just a case of "MacArthur has never played this game and thus has no idea what it is really about." Nothing else to do here.

  6. MacArthur August 22, 2013 at 10:47 pm

    Cause for one i know he wasn't a King and 2 he wasn't a tyrant

  7. MacArthur August 22, 2013 at 10:42 pm

    Anyone know why the title is against George Washington

  8. Also March 22, 2013 at 6:18 am

    I'd say Angels and Demons was another decent example of the level of awesome when they come together to collaborate. Almost all of the composers Edmund listed were working their asses off on A & D too.

  9. Edmund Meinerts March 21, 2013 at 10:27 pm

    At World's End had something like half a dozen additional composers and look how that turned out. Each composer got to shine, too: Zanelli with the new big Calypso piece, Orvarsson with Cutler Beckett's death, Jackman with Up is Down and the wedding action cue, Balfe with some of the Beckett-related stuff like Just Good Business, Gire and Sponsler with the first part of the maelstrom battle (man, it's nice to finally hear that cue SFX-free) and of course Zimmer himself coordinating the whole thing with all those amazing themes, new and old.

    To me At World's End is the ultimate example of the RC collaborative system at its very best. So much talent, so much amazing music. So don't knock a score just because of the additional composers!

    Boom, topic derailed AGAIN. ;)

  10. Stéphane H. March 21, 2013 at 9:19 pm

    Thinking in number is just plain stupid, actually.

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